I'm Vince Carlo Santos — 7+ years shipping everything from consumer apps to enterprise systems. I specialize in Swift / SwiftUI, and I love diving into Design Systems and Product Design when I can. Off the clock, I'm making music.
Vince Carlo Santos
A decade of building across mobile, desktop, and games — from intern to senior engineer.
Apps from across my career, ordered by live App Store rating count.
Australia's #1 car marketplace — search 220,000+ cars, sell with Snap 'n' Sell, and track live ad stats. I engineer the app and the Torq Design System behind it.
App StoreOffline GPS & topo mapping for the outdoors — download 50+ map sources, record tracks, and navigate by GPS with no signal.
App StorePersonalized workout plans to help users improve fitness, hit their goals, and enjoy training.
App StoreReplaces barcodes with RFID, cutting inventory from days to minutes — App + iPhone + AWS backend + CSL CS108 handheld.
A keyboard extension that brings RFID and barcode scanning into any text field — simplifying data entry anywhere.
App StoreA precision RFID tag audit & certification app for meticulous inventory and QA workflows.
An RFID inventory control app to manage stock, monitor sales, flag missing items and locate frames with precision.
App StoreA next-gen integrated controller for Ness Corporation, combining wireless and IP tech into one home automation & security solution.
App StoreSelected public repositories from @vncsnts — Swift tooling, on-device ML, and hardware SDKs.
A full-Swift screen caster & camera recording app for macOS — the open foundation behind my Swift Caster work.
View on GitHubA clean app for trying out OpenAI models from Swift — a lightweight client to explore what's available.
View on GitHubAn easy way to manage MLModels in Swift — streamlining how on-device models are loaded and used.
View on GitHubAn app to create, train and run image-classifier ML models end-to-end on Apple platforms.
View on GitHubOne SDK for multiple UHF (RFID / barcode) handheld brands — CSL CS108 & Chainway behind a single Swift API.
View on GitHubA sound recorder app built in Swift using the VIPER design pattern — a tidy reference implementation.
View on GitHubUnity & C# work delivered for studios including Mega Cat Studios — shipped titles, prototypes, and a game-jam finalist along the way.
An RPG by Mega Cat Studios. I worked on level design, cinematics, scripting, VFX and emission maps as part of the dev team.
SteamA 2D & 3D Unity game built during my first game-dev role at MVP Asia Pacific — learning the engine, industry standards, and shipping discipline.
Google DriveMy university thesis (2018): a pixel-style RPG that turns the Holy Angel University campus into a playable world.
Google DriveA game project built to escape the dark — a personal title with a playable build available on Google Drive.
Google DriveA chase-and-evade game pitting one clever mouse against the cats — a personal title with a playable build on Google Drive.
Google DriveThe stack I reach for, grouped by where it lives.
Thesis: Holy Angel Simulation — a pixel-style RPG built as a campus simulation game.