Senior iOS Engineer @ carsales.com.au

Senior Software
Engineer crafting
Swift & SwiftUI apps.

I'm Vince Carlo Santos — 7+ years shipping everything from consumer apps to enterprise systems. I specialize in Swift / SwiftUI, and I love diving into Design Systems and Product Design when I can. Off the clock, I'm making music.

Mabalacat, Central Luzon, Philippines
7+
Years engineering
6+
Apps on the App Store
3
Disciplines
Vince Carlo Santos Vince Carlo Santos
01

Experience

A decade of building across mobile, desktop, and games — from intern to senior engineer.

carsales.com.au — Senior iOS Engineer

Oct 2023 — Present
Australia
  • Engineering of Carsales / X-Sales Retail Apps
  • Engineering and Architecture of Torq Design System used by Carsales / X-Sales Retail Apps
  • Contributions to UI / UX, Patterns, Architectures of Systems powering Carsales / X-Sales Retail Apps
  • Migrating Old Swift Patterns into Swift6+ Ideologies

Back Country Navigator — Senior iOS Developer

Aug 2020 — Oct 2025
Camas, WA
  • Project: Backcountry Navigator XE
  • Duties: iOS App Maintenance

Montra — Senior macOS Developer

Jun 2023 — Aug 2023
Ontario, Canada
  • macOS Development focused on video editing frameworks
  • Screen Recording and Camera Streaming Application based on macOS
  • Realtime feed chunked data available for cloud implementation or local storage

SimplyRFID — Senior iOS Developer

Jan 2021 — May 2023
United States
  • Project: Aims, Wave, Wave Wedge, Wave 4, Wave Audit
  • Duties: Direct Coordination with CTO, CEO, Marketing for Product Requirements and Deliverables. Features and Maintenance.
  • Notable: Created Swift friendly wrappers for Objective-C SDK's of different UHF / Barcode Handhelds, Converted Legacy app to full Swift / SwiftUI Design, Led 1-2 iOS Developers

Mega Cat Studios — Unity Developer

Oct 2020 — Dec 2020
Pittsburgh, Pennsylvania, United States
  • Project: Wrestle Quest
  • Duties: Direct Coordination with Project Manager and Co-Developers for Deliverables, Level Design, Cinematics, Scripting, VFX and Emission Maps.

MVP Asia Pacific — iOS Developer

Mar 2019 — Nov 2020
Pampanga, Central Luzon, Philippines
  • Project: Casina (ERP iOS App), Mezzo, Lendlease, Smartlink, SportsHero
  • Duties: Coordinated with Project Managers, Clients and Co-Developers for Product Deliverables, Features and Maintenance

Goliaz HIIT — iOS Developer

Nov 2019 — Apr 2020
  • Project: Goliaz Personal Fitness Coach
  • Duties: Coordination with Co-Developers, Maintenance and Feature updates.

MVP Asia Pacific — iOS Developer Intern

Jan 2019 — Mar 2019
Clark, Pampanga, Philippines
  • Project: Casina (ERP iOS App)
  • Duties: Coordinated with Project Manager and Co-Developers for Product Deliverable as a Junior iOS Developer.

MVP Asia Pacific — Unity Developer Intern

Nov 2018 — Jan 2019
Clark, Pampanga, Philippines
  • Project: Stack Blocks
  • Duties: Learn Unity Game Development, Apply Industry Standards and Work Etiquette. 2D and 3D Game Development with Unity
02

Featured Work

Apps from across my career, ordered by live App Store rating count.

Auto · Marketplace★ 4.7 295,214 ratings

carsales

Australia's #1 car marketplace — search 220,000+ cars, sell with Snap 'n' Sell, and track live ad stats. I engineer the app and the Torq Design System behind it.

App Store
Navigation · GPS★ 2.8 36 ratings

BackCountry Navigator XE

Offline GPS & topo mapping for the outdoors — download 50+ map sources, record tracks, and navigate by GPS with no signal.

App Store
Health & Fitness★ 4.6 17 ratings

Goliaz Personal Fitness Coach

Personalized workout plans to help users improve fitness, hit their goals, and enjoy training.

App Store
RFID · System★ 5.0 2 ratings

Wave Enterprise Inventory

Replaces barcodes with RFID, cutting inventory from days to minutes — App + iPhone + AWS backend + CSL CS108 handheld.

  • Scan up to 700 items per minute
  • 3–4¢ tags for daily counts
  • Multi-handheld sync to web inventory
App Store
Keyboard Extension★ 5.0 1 rating

Wave Wedge

A keyboard extension that brings RFID and barcode scanning into any text field — simplifying data entry anywhere.

App Store
RFID · EnterpriseNot yet rated

Wave Audit

A precision RFID tag audit & certification app for meticulous inventory and QA workflows.

  • Decode SGTIN values & count unique tags
  • Build, certify & share tag lists
  • Custom names & image association
App Store
RFID · InventoryNot yet rated

A.I.M.S.

An RFID inventory control app to manage stock, monitor sales, flag missing items and locate frames with precision.

App Store
Smart Home · IoTNot yet rated

MEZZO

A next-gen integrated controller for Ness Corporation, combining wireless and IP tech into one home automation & security solution.

App Store
03

Open Source

Selected public repositories from @vncsnts — Swift tooling, on-device ML, and hardware SDKs.

Swift · macOS

SwiftCast

A full-Swift screen caster & camera recording app for macOS — the open foundation behind my Swift Caster work.

View on GitHub
Swift · AI

Swift-OpenAi

A clean app for trying out OpenAI models from Swift — a lightweight client to explore what's available.

View on GitHub
Swift · CoreML

VinceML

An easy way to manage MLModels in Swift — streamlining how on-device models are loaded and used.

View on GitHub
Swift · ML App

VinceMLApp

An app to create, train and run image-classifier ML models end-to-end on Apple platforms.

View on GitHub
Swift · Hardware SDK

SimplyHandheld

One SDK for multiple UHF (RFID / barcode) handheld brands — CSL CS108 & Chainway behind a single Swift API.

View on GitHub
Swift · VIPER

SoundRecorder

A sound recorder app built in Swift using the VIPER design pattern — a tidy reference implementation.

View on GitHub
04

Game Development

Unity & C# work delivered for studios including Mega Cat Studios — shipped titles, prototypes, and a game-jam finalist along the way.

Unity · Shipped Title

WrestleQuest

An RPG by Mega Cat Studios. I worked on level design, cinematics, scripting, VFX and emission maps as part of the dev team.

Steam
Unity · 2D / 3D

Stack Blocks

A 2D & 3D Unity game built during my first game-dev role at MVP Asia Pacific — learning the engine, industry standards, and shipping discipline.

Google Drive
Thesis · Pixel RPG

Holy Angel Simulation: The Game

My university thesis (2018): a pixel-style RPG that turns the Holy Angel University campus into a playable world.

Google Drive
Game · Survival

Flee from Darkness

A game project built to escape the dark — a personal title with a playable build available on Google Drive.

Google Drive
Game · Arcade

Mouse VS Cats

A chase-and-evade game pitting one clever mouse against the cats — a personal title with a playable build on Google Drive.

Google Drive
05

Skills & Toolkit

The stack I reach for, grouped by where it lives.

Languages & Core

SwiftSwiftUIUIKit Objective-CRxSwiftC# Swift TestingOOP

Platform & Frameworks

AVFoundationCoreMediaCoreAudio CoreImageARKitCoreBluetooth CoreLocationCoreMotionmacOS FirebaseRealmSQLite

Architecture & Practice

Design SystemsSystems DesignMVVM SOLIDREST APIsWebSocket OAuthRFIDIoT A/B TestingRevenueCatGit

Also working with

Claude CodeClaude Skills & Subagents GitHub CopilotOptimizely Google Maps / ArcGISPubNubUnity
06

Education & Certifications

Holy Angel University

Bachelor's Degree · 2014 — 2019

Thesis: Holy Angel Simulation — a pixel-style RPG built as a campus simulation game.

Certifications

LinkedIn Learning · Cisco
  • Advanced Unity: 3D Game Programming 2019
  • Unity 3D Essential Training 2019
  • Unity 5: 2D Essential Training 2019
  • IT Essentials — Cisco 2016

Let's build something
worth shipping.